﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK;

namespace MazeRunner.GameState
{
	class Player
	{
		public float XPos { get; set; }
		public float ZPos { get; set; }
		public float XView { get; set; }
		public float ZView { get; set; }
		public float XRot { get; set; }
	}
}
